A downloadable Game Template

2.5D Platformer Combat Framework (Data-Driven, Modular)

A clean, extensible combat foundation for 2.5D platformer games, built with commitment-based action, stamina, and data-driven attacks in mind.

This framework focuses on player and basic AI combat on a restricted XY plane, making it ideal for 2.5D platformers, Paper2D projects, and side-scrolling action games.

Combat behavior is driven by Attack Data Assets, allowing you to create and rebalance attacks, animations, damage, and timing without editing Blueprints.

Features

  • Player and basic AI combat

  • Combo support for player and enemies

  • Stamina-gated attacks and recovery

  • Data Asset driven attack system

  • Animation-driven attack execution

  • Hit detection, knockback, and recovery

  • Modular, dependency-free architecture

  • Designer-friendly setup (tweak values, not graphs)

Extras

  • Modular level prefabs

  • Damage / healing volumes with designer-controlled tick behavior

Notes

  • Includes one core attack type designed to be easily extended

  • AI uses a simple move → attack → repeat loop, intended as a starting point for custom behaviors

Documentation

https://docs.google.com/document/d/1r56g79pJTxF4tJXfhHtFSIh3CkNGjwa20QGrgV5L9ZU/...


Notes:

This framework will continue to receive improvements and updates. Feedback is welcome and helps guide future development.

Published 7 days ago
StatusReleased
CategoryAssets
AuthorSnow
GenrePlatformer
Tags2D, Project template, Unreal Engine

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