
Unreal Engine Paper2D Combat Framework
A downloadable Game Template
2.5D Platformer Combat Framework (Data-Driven, Modular)
A clean, extensible combat foundation for 2.5D platformer games, built with commitment-based action, stamina, and data-driven attacks in mind.
This framework focuses on player and basic AI combat on a restricted XY plane, making it ideal for 2.5D platformers, Paper2D projects, and side-scrolling action games.
Combat behavior is driven by Attack Data Assets, allowing you to create and rebalance attacks, animations, damage, and timing without editing Blueprints.
Features
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Player and basic AI combat
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Combo support for player and enemies
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Stamina-gated attacks and recovery
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Data Asset driven attack system
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Animation-driven attack execution
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Hit detection, knockback, and recovery
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Modular, dependency-free architecture
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Designer-friendly setup (tweak values, not graphs)
Extras
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Modular level prefabs
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Damage / healing volumes with designer-controlled tick behavior
Notes
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Includes one core attack type designed to be easily extended
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AI uses a simple move → attack → repeat loop, intended as a starting point for custom behaviors
Documentation
https://docs.google.com/document/d/1r56g79pJTxF4tJXfhHtFSIh3CkNGjwa20QGrgV5L9ZU/...
Notes:
This framework will continue to receive improvements and updates. Feedback is welcome and helps guide future development.
| Published | 7 days ago |
| Status | Released |
| Category | Assets |
| Author | Snow |
| Genre | Platformer |
| Tags | 2D, Project template, Unreal Engine |
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